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External plugins - we support quite a lot of 3ds Max plugins, however, if you are using some atypical add-on, we may need some time to run a test with the plugin & our network rendering system.Please make it a frame sequence (jpg\png or so) and connect as an image sequence. Animated textures - animation files (avi/mp4/etc) are not a valid option, also.Make sure that your scene does not contain any missing assets and caches.If you are using multi-camera scene you can set different frame ranges for each camera in our plugin. You can select between all available options (single, active time segment, range or selected frames). Set the right resolution, file format with output path and cameras to render.Open your scene in 3ds Max and prepare it for rendering on a render farm. Prepare the scene (global setup for all 3ds Max render engines) To make it available, copy the V-Ray folder ( arbitrary location.\3ds Max 2021\scripts) to the "scripts" folder of 3ds Max.2. In order to use V-Ray OSL, the shared folder must be mapped as a network drive. OSL shaders only work if run_max.bat (or run_vrayspawner.bat) is started from network or local drive.
![chaos group vray 3ds max chaos group vray 3ds max](https://1.bp.blogspot.com/-sIU9J47gI4o/XofgFPSKxFI/AAAAAAAACe0/6dNImc6ilzAhqk9S0p87Da7oE9p0VK8VgCLcBGAsYHQ/s1600/970d2a29056f2db177b1c4dc09d0d656.png)
V-Ray OSL shaders does not work when started from a network location.To make it work, additional files must be copied to the 3ds Max "python" folder.
![chaos group vray 3ds max chaos group vray 3ds max](https://www.cgarchitect.com/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBd2lRQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--a17bb880aea7032f06aa7c3e7c03cc444df3e37d/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tDeEFscEFrRURld1k2Q1dOeWIzQTZER1Z1ZEhKdmNIazZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBXZz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--663638c4f604410492944ce12d8fc720a7e30115/cover.jpg)
To make the icons appear, copy them to the 3ds Max "UI_In" folders, and copy the V-Ray MaxScripts to the "scripts\startup" folder. Icons for the V-Ray toolbar are missing and some buttons might not work properly. The viewport shaders must be copied to the relevant 3ds Max folder ("AMG" for 3ds Max 2017 and later) in C:\Program Files\Autodesk\3ds Max 20#\AMG.
![chaos group vray 3ds max chaos group vray 3ds max](https://static.chaosgroup.com/images/assets/000/012/712/full_width_image/v-ray5-sketchup-up1-edit-1920x600.jpg)
# stands for the number of 3ds Max version. It contains shaders for some Autodesk materials. Note that there is already an AMG folder in the 3ds Max installation. To make the "Realistic" view work, copy the AMG folder from \Program Files\Autodesk\3ds Max #\AMG into the 3ds Max installation C:\Program Files\Autodesk\3ds Max #\AMG. "Realistic" view of V-Ray materials and maps in the Nitrous viewport is not available and attempting to use this mode might lead to crashes. To make MaxScripts available, copy them to the "scripts\startup" folder of 3ds Max.
![chaos group vray 3ds max chaos group vray 3ds max](https://3.bp.blogspot.com/-3vh0BWmLmmQ/WVwVgi18wFI/AAAAAAAAC7w/yyJrTj9tcBUKGKHzwuSSnSIzygt51T-pQCEwYBhgL/s1600/VRay%2BRender.jpg)
MaxScripts provided by V-Ray are not available (V-Ray scene converter, V-Ray Bitmap to VRayBitmap converter, and others).
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